This studio study explored the feeling of forms sensing and responding to each other, while testing ways to reduce repetitive animation work.
Studio Project / 2024.07
Seeking
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Project story
Motion built from relationships between forms.
Proximity relationships in Blender Geometry Nodes drove the forms’ reactions. Lighting, materials and camera movement shaped the system into a finished visual sequence.
- Geometry Nodes and proximity-driven relationships
- Separate compositions planned for horizontal and vertical output
- Concept, look development, animation, lighting and rendering
Animating the relationshipRelation as motion
Animating the relationship
Distance between forms drove their movement, avoiding individual keyframes for every object. Light and camera were adjusted around that relationship.
Making the system feel like a sceneLook development
Making the system feel like a scene
Materials, contrast and speed were tuned to the sense of forms finding and following one another, keeping the visual sequence ahead of the technique.
Two formats
Two compositions from the start
Both aspect ratios were checked during production. Object placement and camera framing were adjusted together so the central interaction held in each format without relying on a crop.
Credits
Production credits
- Outveil Studio
- Concept, Geometry Nodes system, modeling, look development, lighting, animation and rendering
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Gyeonggi Artist Opportunity Income